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SimsATC revolutionizes flight simulation with our innovative add-on, allowing you to experience real-world airline operations and authentic ATC communications like never before.
Real-World Synchronization
Fly real-time airline flights with precise ATC communications.
Professional-Grade Simulations
Collaborate with experienced airline pilots for unmatched accuracy.
Appropriate Runway Selection
Select the runway in use based on real-time weather conditions for an immersive experience.
A FLIGHT SIMULATION ADD-ON THAT MAKES IT POSSIBLE
A free Add-on for MSFS and X-PLANE
Download the add-on, choose your flight, activate and fly.
It is important to understand that Real World Airline ATC communications are based mainly on a constant repetition.
In other words, every time you fly from KIAD to KORD for example, you will receive pretty much the same altitude restrictions, same headings, same route, same frequencies and depending on the runway in use, same approach and vectors. That's why when you repeat one of your SimsATC flights, you are experiencing exactly what the Real World Airline ATC is.
Every flight brings a lot of challenging because this is more than simple headings and altitudes in an excessive relaxed environment like certain unrealistic platforms out there. SimsATC brings you Real World ATC, are you ready to download the FREE SimsATC APP?
Purchase flights for as low as $2.99 each. Once you purchase a flight, you download it and the flight is yours.
New flights and new destinations released periodically
SimsATC is focused on commercial aviation and more specifically on the Airline operations.
SimsATC uses carefully selected real word ATC recordings and synchronizes them so your flight simulator airplane is able to execute all the procedures and maneuvers exactly as a real world airplane. It will be important to choose a plane that simulates real world flying characteristics.
SimsATC does not charge for the recorded transmissions (which are public and available to be recorded by any individual in USA and many other countries around the world), but for the synchronizing files that require extreme effort, dedication, knowledge and investment. SimsATC facilitates those required selected recordings at the time of your synchronizing files purchase. These files are what we call "Flights".
SimsATC is proud to have Real World Airline pilots to synchronize such files and make sure those communications reflect exactly what the real world intended. Our testing pilots are experienced Airline Pilots guaranteeing the reliability of the product.
We embrace a teaching-learning environment, that will prepare you for the path ahead, in case you are willing to become a professional pilot.
THE FLIGHTS
Our flights have different available runways for your origin and destination, each one appropriate to the wind conditions at the time of your flight. That may require the purchase of different flights, but you will be able to fully simulate the real airline world.
There is no way to replicate the real human voices at the time of an ATC event. Certain levels of stress, under pressure in a serious fully responsible and professional environment, are human expressions that can only become from real world ATC voices.
Now that real world human ATC interaction is possible!
SimsATC brings all that and more...
THE ATC
How does the real world ATC works for airline pilots?
For the purpose of standardization, we will use the rules, regulations and standard operations of USA, which by the way, “models” most world ATC systems.
The ATC plays an essential role in all aeronautical operations but especially in the commercial aviation and, more specifically, in the Airline industry.
We could say that there is no airline experience if there is no ATC.
For the simulation world this role becomes exactly the same, and that’s why we will focus in this specific industry.
From “gate to gate” the ATC follows a sequence of fully coordinated instructions from a series of air traffic controllers and we will list one by one here.
CLEARANCE
After having a valid filed flight plan (normally submitted by dispatch, simbrief may simulate that)) and just before the flight, airline pilots will begin their interactions with the ATC with a “clearance”, where the specific departure, route, flight level, departure frequency and transponder code is defined.
There are different methods for obtaining such a clearance but the most common ones are through a specific clearance frequency or through a link communication ACARs, or similar, and its corresponding PDC (Pre Departure Clearance) which, by the way, is more and more used over time, due to its written convenience and error avoidance. That’s why there are more and more airports offering this service. It’s considered the future of clearances around the world.
RAMP
While the plane is still at the gate, it’s clear that it will need to be pushed back in order to initiate its taxi out.
Many airports and specialty the major will use dedicated frequencies in order to handle this maneuver. Busy airports use dedicated “Ramp” control frequencies and less dense airports may use the same Ground frequency to handle this initial maneuver.
Every airport will define its specific requirements in order to execute the pushback as well as the parking maneuvers.
TAXI OUT
Once the pushback has been completed and the plane is ready to taxi, the pilots will coordinate the initial taxi out with the RAMP (Or Ground) controllers to a specific point where they will be transferred to the actual ATC system that starts with the Ground Control.
It is in this frequency where pilots will receive specific taxi instructions all the way up to the assigned runway holding point.
It’s not uncommon to receive a “release time” when flying to congested airports. The release time will let the pilots program their delay departure procedures including engine starts (re-starts), etc., in order to keep low fuel consumption and inform passengers as well as their company operations.
When release times are substantially long, the ATC will normally instruct to taxi and park at a temporary convenient departure parking location called “run-out blocks”, “penalty box”, etc.
Once taxi instructions are resumed, pilots will be instructed to switch to the tower frequency to either contact or monitor such a frequency. In the case of USA, it’s not uncommon to see pilots switching to tower without being instructed to do so just because their proximity to the departure runway and congestion of the ground frequency. According to the FAA regulations, this is permissible when departing only.
TAKE OFF
The tower controller will clear the pilots to line up the runway, wait and or take off and sometimes assign a specific heading or initial RNAV wait point to fly after takeoff. Wind direction and intensity will always join take off instructions.
Once the plane is airborne, pilots will be instructed to contact departure.
DEPARTURE
During this phase, pilots receive climb, heading and finally navigation instructions that end up on the route. Busy airports may have more than one subsequent departure frequency.
ROUTE
Most communications during route will be based on hand offs from one ARTCC (Air Route Traffic Control Centers) to another ARTCC.
ARTCCs will maintain the correct vertical and horizontal separation between traffic. In order to do so, controllers will instruct altitude and speed changes all the way to the descent where they will instruct a specific STAR. A STAR (Standard Terminal Arrival) is a pre-planned instrument procedure flown by pilots transitioning from the en-route to terminal, where they will be transferred to the approach. STARs are identified by a specific name and number for example “PHILBO 4”, “DEMME 5”, etc.
STARS will establish specific tracks, altitudes and speed restrictions to be complied.
A clearance “Descent via PHILBO 3” for example would mean that the pilots may descend whenever they consider it ideal in order to comply with all the STAR restrictions down to the lowest published altitude or flight level.
It’s very usual to receive an “expected” runway to land or at least the landing directions like “landing North” in the case of multiple runway destinations at or before a STAR is assigned.
APPROACH
During the descent and close to the airport, pilots will be transferred to the approach control where they will receive a confirmation of the expected runway to land and eventually vectors and altitudes all the way to the final approach where the airplane must be fully established on the final course and the final descend path by the means of whether an ILS, VOR, RNAV, VNAV, etc or visual approach that have to be cleared by this control.
TOWER
Normally 5 to 12 miles from the touchdown, pilots are handed off to Tower. The tower will let them know the wind direction and intensity and will clear them to land.
Once on the ground and close to the taxi speed, the tower will instruct any initial taxiway instruction and will hand off pilots to the Ground control.
TAXI IN
Similar to the departure, Ground controllers will instruct specific taxiway instructions all the way to the ramp.
In the case of busy airports, the ramp including some taxiways are delimited to be controlled by the Ramp control where pilots will receive specific gate assignments as well as taxi instructions.
"The Protocol"
As far as the real world ATC operations are mainly based on a constant repetition and standard practices, especially in the Airline operations (Same clearances, same initial headings, altitudes, restrictions, etc. as well as airline SOPs or Standard Operating Procedures like who handles the radios between pilot and copilot, when they do it one way or another way, what follows what, etc.), we may say that everything follows a sort of “protocol” well known by real world airline pilots off course.
Sims ATC is pleased to share that knowledge and make it accessible to all those ones like you, who are willing to exercise such standards within the flight simulation world.
It’s extremely essential to be familiar with this “protocol” in order to use the Sims ATC program properly.
Below it’s a sequence of such “protocol”.
AT THE GATE
Once doors are closed and everything is ready for the pushback, THE CAPTAIN, will ask the copilot to request the push back to the Ramp control (Or Ground Control if there is no Ramp). Once cleared for push back, THE CAPTAIN will coordinate the necessary instructions with the ground crew to initiate the push back.
READY TO TAXI
Once the ground crew has showed the gear pins to the captain, THE CAPTAIN will ask the copilot to call for taxi to the Ramp (Or Ground control if there is no Ramp control).
Ramp will normally give taxi instructions to hold short of a taxiway or spot where pilots must contact ground control in order to receive taxi instruction to the runway in use.
TAXI TO THE RUNWAY
Ground control will give specific taxi instructions to the runway in use, where pilots must hold short. Tower is normally the only frequency who will authorize entering the runway in use. That’s why ground control will ask to contact to tower or “MONITOR” tower at a certain point. Monitor means to switch to that frequency and wait until that controller calls you. Do not check in!
In US and other counties, the regulations allow pilots to switch to tower (when departing only not arriving) without being instructed by ground control. This is pretty common when reaching the runway holding point and ground frequency busy. When you do so, it would be important to “check in” with tower, so they know who you are with.
Tower may instruct to line and wait on the runway or take off, in either case; this is probably the most sensitive read back to transmit, no need to mention why. It is essential to make sure a clearance to enter the runway has been received. The clearances and read backs MUST contain the runway number and same rule applies to runway crossings.
Once tower has cleared the take off, pilots are expected to proceed in an expeditious way. What’s more, pilots are expected to be ready for takeoff by the time they reach the runway in use holding point.
If there is any anticipated delay originated by ATC or the pilots, ATC may instruct to use one of many dedicated spaces to hold that normally are adjacent to taxiways (Used for De-Ice purposes also) and called “Holding bay” “De-Ice pad”, “Penalty box”, “Run out box”, etc.
RELEASE TIME
If there is a anticipated substantial delay, ATC may issue a release time. In such a case, the use of the mentioned holding spaces may be pretty much assured.
The release time is given in 4 digits and compared with current time, that way pilots can estimate the number of minutes to wait, for example: "release time 2105 (Or "5 minutes past the hour") time now 2035",meaning the pilots will have to wait about 30 minutes before takeoff clearance. Knowing this allows to shut down engines (Delay to start the second engine, etc.).
TAKEOFF AND DEPARTURE
Soon after takeoff, tower will instruct to contact the pre-assigned departure frequency which must occur as soon as instructed like all the handouts.
Notice that Airline SOPs in USA and many other countries around the world, assign the copilot to handle the radios on the ground all the way up to this point.
It's at this point when the Pilot Non Flying, PNF, takes over the radios. It is important to understand that the PNF will be the only one handling the radios unless there is an specific transfer at a certain point. This is important because one essential "protocol" in the airline operations is that the pilot flying must do just that, fly the plane and not get distracted handling the radios.
How do we handle all this in flight simulation?
While we use the default flights, these ones will let the "copilot" handle the radios for the entire flight, just as it happens when the captain is the pilot flying in the real world.
Then HOW ABOUT the flights called "RADIOS" and "CPNF".
RADIOS
These flight files allow you to handle the radios during the entire flight just as you were the copilot.
The difficulty here in flight simulation is that simmers normally flight alone, multi functioning as captain and copilot at the same time. Vatsim and other ATC simulation servers have been operating this way. These operation goes completely against the real world airline SOPs, but it's there for the ones who want to keep practicing that way and for the ones who have full cockpit simulators and count with a copilot who will handle the radios.
"CPNF" (Captain Pilot Non Flying)
These flight files allow you to operate exactly as a real world airline captain assigning his or her copilot to fly the plane that leg.
As we mentioned before USA and many other countries Airline's SOPs assign the copilot to handle the radios all the way to the Takeoff clearance point at which the captain transfers controls with the word like "you have controls".
This is going to happen with the airplane completely ready for takeoff, fully align with the runway and cleared for takeoff.
That means that the next ATC transmission that occurs just after takeoff "contact departure" will be handle by the captain all the way until the copilot lands. time when the copilot will resume to handle the radios, typically with instructions like "leave the runway by taxiway B4 and contact ground".
Now how do we simulate the use of CPNF?
Ground operations will not be a problem since the copilot is handling the radios, but once the words "You have controls" are called the question is who has controls?
There are various apps that use AI copilots as a sort of solution that way or just continue multifunctioning and make a good use of the autopilot. This last option has the excellent advantage and it's the real world captain's responsibility to monitor AND take any necessary action to maintain a safe and correct operation. This is very common in the real world, when there is a new copilot flying the plane.
We highly recommend starting with the DEFAULT function before the RADIOS or CPNF functions, that way you will be more familiar with the real world ATC operations including phraseology and other important aspects like what we call the “protocol” mentioned before. Remember that the DEFAULT function simulates your copilot handling the radios, situation that is very similar when you start your “line” training as copilot and your Instructor (the captain) will handle the radios during your first flights so you can focus on procedures and flying the plane.
GENERAL RECOMMENDATIONS
- Start using the DEFAULT function before the RADIOS or CPNF functions.
- Make sure to be fully familiar with the plane that you will fly, meaning maneuvering correctly controlling speeds, headings and altitudes, which will require a good knowledge of your autopilot.
- If you cannot access to advanced hardware solutions, try to obtain some basic encoders in order to select headings, speeds and altitudes in an expeditious manner. Remember you will be operating at the same speed and performance of a real world airline pilot. That’s simulation, isn’t it?
- Don’t feel frustrated if you cannot do it perfectly at the beginning. We all professional pilots had to struggle at the beginning in order to master our flying skills with the time.
Good luck, enjoy your flights and land safely!
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